
Ashfall Vanguard
Co-op survival shooter
NovaWild Protocol is an independent game development and esports studio in Hoxton. From first prototype to live service, we craft multiplayer titles across PC, console, mobile and VR.




We started NovaWild Protocol in 2015 above a coffee roaster on Hoxton Street with three engineers and a whiteboard full of mechanics. Today we are a 24-person studio split between gameplay, art, netcode and LiveOps — still small enough to care about every frame.
We prototype fast, playtest relentlessly, and ship games that respect both the player and the deadline. Whether you are a publisher, a brand, or a fellow studio, we plug in where you need us most.
Engage us for a single sprint or a full multi-year production. Pricing below is indicative — every quote is scoped to your build.
Concept, vertical slice, production and gold master. We assemble a dedicated pod of engineers, artists and a producer who own your title from grey-box to launch day.
Low-latency netcode, matchmaking, anti-cheat hooks and scalable dedicated servers. We have shipped 64-player shooters and tight 1v1 fighters with sub-40ms rollback.
VOD review, mechanical drills and competitive psychology with coaches who have run Tier-2 rosters. Block sessions across a season for the best results.
Structured playtests with recruited players, telemetry capture and a prioritised bug report. Our Hoxton lab runs moderated and unmoderated sessions on real hardware.
Concept art, 3D modelling, rigging and animation that reads clearly in motion. We deliver game-ready assets with LODs and documented naming conventions.
Live events, season planning, patch notes and Discord-grade community care that keeps players coming back long after launch week.
Filter by platform to see what we have built.

Co-op survival shooter

Competitive 3v3 brawler

Cozy mobile builder

Room-scale racing

Roguelite deck-runner

Turn-based strategy
based on 184 verified reviews
Rating breakdown
“NovaWild delivered our vertical slice two weeks early and it played better than our pitch deck promised. Their netcode team saved the whole multiplayer mode.”
“I came in with a messy Unity prototype and left with a console-ready build. The playtesting lab in Hoxton found issues I had been ignoring for months.”
“The squad coaching block lifted our roster from mid-table to a playoff spot. Honest VOD reviews, no sugar-coating, real results.”
“They turned our marketing brief into an actual playable mobile game in ten weeks. Communication every Friday, no surprises on the invoice.”
Tell us about your game, your platform and your timeline. We reply within one business day.
Book a discovery callDrop us the shape of your idea — genre, platform, budget range — and we will come back with honest next steps.
Phone
+44 20 7739 0983Studio
159 Hoxton Street, Hoxton, London N1 6PJ
Studio hours
Mon–Fri · 9:30–18:00 GMT